Tuesday, November 2, 2010

I missed my Arbitrary Deadline for Zengaku...oh well

We've been working hard getting the next update to Zengaku ready for consumption.  However the amount of work was a bit more than we'd anticipated and hey, we're all working day jobs as well, so what do you expect.  I've spent more than one night up past the witching hour.   However I think the updates that we have got coming are very necessary, but are a step along the way to our end goal.  This update is mostly going to be adding some functionality and some minor cosmetic clean ups for the iPad version.  However we've got some great ideas to really overhaul the UI in the next update.  I'm really excited about those changes.

Here's some highlights of what we've got coming in this update.  I think we are a week or 2 mor away from getting it all tested and integrated.

  1. Increased number of puzzles: Each puzzle book is getting a boost in the number or puzzles.  Each book now has 100 puzzles.  That's a massive increase in value for our customers.  And current customers will get all these extra puzzles at no extra cost.  Also we are adding a new puzzle book for jumbled mini puzzles.  These puzzles are only 6 digits, but the digits used are jumbled.
  2. We've added a screen for controlling settings so you can turn on or off some of the new game play enhancements.
  3. You can now have your notes sorted in ascending order.  
  4. You can have buttons be disabled once you select a cell and you have checked values already stored in the connected row/column.  This will make it easier for you to see what options are left.  This will also clear out notes in that row for numbers that match the disabled values.
  5. The iPad version will have graphics that really just make things look like a larger version of the iPhone version.  More substantial changes are planed, but for now you are at least going to get images that are native resolution and not scaled at 2X.  Hopefully this will improve the experience on the iPad significantly for now.
  6. We are also supporting orientation changes so you can decide wether or not you'd prefer to play in landscape or portrait.  And you'll be able lock one option in place if you'd prefer using our new settings screen.
I hope some people will find these updates compelling enough to give Zengaku another look.  Our free version will also be getting all these updates, with the exception of the jump in puzzles.  Although I think we'll probably add a couple of our jumbled mini puzzles for potential customers to try. 

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